SNK and Saurus stink up the Sega Saturn with a thoroughly terrible computer rendered fighting game.

We're gonna try something a little different for this review.  Since I can't even THINK of this game without spewing expletives like some sort of uncouth volcano, we're going to look at things from the programmers' perspectives. You know, in the interest of fairness (and if you believe that, I've got a bridge and a copy of this game to sell you...).

We find Team Saurus walking through the door of the office of the monkey who's apparently running things over at SNK

Programmer #1:  "You rang?"
SNK CEO:  "Yes.  This project is important... so important, we needed our best men to work on it.  But since they're currently busy with King of Fighters '96, we decided to hire you guys instead."
Programmer #2:  "Ah... desperation.  It's the only thing that keeps outside developers like us in business!  Well, that and plenty of sake."
SNK CEO:  "Anyways, we need you to create a fighting game for us-"
Programmer #1:  "Big surprise!"
SNK CEO:  "AHEM... as I was saying, this one's going to be a bit of a departure for SNK. We need the graphics for this game rendered, so we can cash in on the success of that flashy Nintendo game that was released a while back."
Programmer #3:  "Ren...dered?"
Programmer #1:  "Isn't that how they turn horses into glue or something?"
Programmer #2:  "No, no, you morons!  It's that computer drawn stuff they used to make that hit movie.  Y'know, Tron!"
SNK CEO:  "Hoo boy...  well, at least you've got SOME idea of what we need from you. Now get to work and bring us an alpha of the game in about a month."
Programmer #1:  "Alpha?  HA!  We'll have the game FINISHED in about a month!"

Later, at the Saurus home office, which used to be some guy's tool shed

Programmer #2:  "OK, let's get started.  Did you get everything we needed?"
Programmer #1:  "Let's see... shareware rendering tools, check."
Programmer #3:  "What's this?  It says here that some features are disabled after thirty days if you don't send money to the designer."
Programmer #1:  "Eh, how useful could texture mapping be, anyways?  Now what else...  The library's last copy of C Programming For Dummies, check."
Programmer #2:  "This is too complicated!  Why didn't you get C For The Brain Dead like I asked you to?"
Programmer #1:  "For the last time, it was already loaned out to some guys from T*HQ!  Now shut your hole and read the damned book!"
Programmer #2:  "printf?  Guys, did they release a printer for the Neo-Geo?  And how come it can only print out the letter 'f'?"
Programmer #1:  "Finally, a copy of a game with computer rendering in it.  You know, as a point of reference."
Programmer #3:  "Hey, X-Perts!  That sounds like fun!"
Programmer #2:  "Well, everything's here.  Let's get crackin'..."

A month passes.  Team Saurus returns to SNK headquarters with a 98% finished EPROM in tow

SNK CEO:  "You IDIOTS!!!  This is the worst Neo-Geo fighting game since... since..."
Programmer #1:  "Samurai Shodown 3?"
Programmer #2:  "Aggressors of Dark Kombat?"
Programmer #3:  "Legend of Success Joe?"
SNK CEO:  "EVER!!!  It's the worst Neo-Geo fighting game EVER!  I mean, what the hell happened to the gameplay?  Did you even bother to put any IN?!"
Programmer #2:  "Well, we were kinda busy making all those rendered graphics..."
Programmer #1:  "Actually, you should consider yourself lucky.  SOMEBODY left our rendering software in sixteen color mode.  It's a good thing I caught that early on and put it in 128 color mode where it belongs!"
Programmer #3:  "Heh, heh.  Sorry 'bout that!"
SNK CEO:  "You people are giving me a headache.  I'll pay you for your 'work' if you just promise to leave my office and never come back."

door slams

SNK CEO:  "I'm going to get fired for this if I don't think of something, and fast...  Wait, I've got it!  I'll give the game two names!  That way, when some kid plays it and tells his friends how awful Ragnagard is, they'll find a Neo-Geo and play Shinoken instead, never suspecting that it's the same crappy game!  I'm a genius!"

two weeks later, in a random arcade somewhere in America...

Gamer #1: "You ever play Shinoken?  Wow, what a piece of crap."
Gamer #2: "No, but it can't possibly be any worse than Ragnagard!"

details

Shinoken/Ragnagard
SNK/Saurus
Versus Fighter

rating

    

system requirements

UNEXPANDED

1 MEG

4 MEG

handy hints

With all the great fighting games available for the Saturn, there's no reason to buy this one.  Save your money, and your sanity.

language barrier

The characters' comments at the end of each match are in Japanese, but you won't have much trouble figuring out the rest of the game.

access time

The rounds only take a few seconds to load, but chances are you'll have more fun staring at the loading screens than playing the game itself.

trivial matters

Gokuu makes a cameo appearance in the Saturn version of World Heroes Perfect.  Yoda's guest shot in Soul Calibur IV doesn't seem so ridiculous now, does it?

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